Iterative Loop is a rapid-fire fusion rifle, which is good now, but is about to get a whole lot better inside Destiny 2. Today I want to take a closer look at the stats, the perks, the god rolls to chase for PVP and PVE, plus how to get Iterative Loop in Destiny 2.
How to get Iterative Loop
To get this one your best bet is to rank up with Nimbus on Neomuna. When you get 5 deep sight versions of the weapon you’ll be able to craft this one for yourself. There are a couple of ways to get the deep sight version, which has a red border. Get engrams from ranking up with Nimbus, once you’ve maxed out their reputation track (after rank 30), open terminal overload chest rewards with keys, plus heroic patrols on Neomuna.
Iterative Loop is a Legendary Energy Fusion Rifle with a Rapid-Fire Frame meaning deeper ammo reserves. Slightly faster reload when the magazine is empty. Looking at the stats we have Impact 55, Range 23, Stability 30, Handling 52, Reload Speed 44, Airborne Effectiveness 8, Charge Time 500, and Magazine 7.
The Origin Trait on this one is Nanotech Tracer Rockets, which means landing multiple hits turns your next shot into a homing micro-rocket.
Iterative Loop God Roll Guide
For PVE Arrowhead Brake, Accelerated Coils, Compulsive Reloader and Voltshot would be good.
- Arrowhead Brake – Greatly controls recoil, Increases handling speed
- Accelerated Coils – Faster charge time, Decreases impact damage
- Compulsive Reloader – Grants increased reload speed when close to full magazine.
- Voltshot – Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
For PVP Smallbore, Projection Fuse, Under Pressure and Kickstart would be good.
- Smallbore – Increases range and stability
- Projection Fuse – Increases range
- Under Pressure – Improved stability and accuracy as the magazine gets lower
- Kickstart – Gain bonus damage and charge rate during a slide after sprinting for an improved duration.
Bungie are changing rapid-fire fusions in PVP, coming mid-season 20. Here’s what Bungie had to say about it in a recent TWAB update.
When we last touched Fusion Rifles, Shotguns had seen a big drop in effectiveness, and we were concerned that Rapid-Fire Frame Fusions would rise up to take their place. As such, we preemptively nerfed Rapid-Fires pretty hard. In today’s sandbox, this is less of a concern due to the renewed strength of Shotguns following the airborne effectiveness and pellet spread changes, so we have walked back some of the damage nerf we made to Rapid-Fires. This change will push them back to defeating all resilience levels in 7 bolts and give them a decent bump to ease of use. Increased burst damage by 15 (damage per burst goes from 245 to 260, damage per bolt goes from 27.2 to 28.9). Damage in PvE is unchanged.
Let me know in the comments what you think about Iterative Loop in Destiny 2.