Titans can bring both Thunder and Lightning to their endgame builds through Arc 3.0. Through our Exotic armour and weapons and combining them with Arc 3.0, we’re going to be electrifying all enemies that get in our way creating storm clouds, thunder and lightning attacks through our arc weapons plus our supercharged grenades. Today I am going to go through the build in more detail, looking at the Arc 3.0 setup, the combination of mods, weapons and armour so your Titan can electrocute endgame enemies in seconds.
Arc 3.0 Setup
Grenade: Storm – A grenade that calls down a focused lightning storm.
Melee: Seismic Strike
Class Ability: Towering Barricade
Knockout – Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified.
Touch of Thunder – Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it.
Spark of Resistance – While surrounded by combatants, you are more resistant to incoming damage.
Spark of Shock – Your Arc grenades jolt targets.
Spark of Magnitude – Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
Spark of Recharge – While critically wounded, your melee and grenade energy regenerate more quickly.
Exotic Armor – Heart of Inmost Light
Heart of Inmost Light is an Exotic Titan Chest Armor and it comes with the perk
Overflowing Light – Using an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen, melees and grenades do more damage, and Barricades have more hit points.
You can get this one from Exotic engrams, farm nightfalls and also you can buy this one from Xur via his exotic engram.
Kinetic – New Purpose
New Purpose is a High-Impact Frame Pulse Rifle meaning it’s slow-firing and high-damage. This weapon is more accurate when stationary and aiming down sights. New Purpose also deals stasis damage.
For PVE Arrowhead Brake, High-Calibre Rounds, Feeding Frenzy and Desperado. Feeding Frenzy – Each rapid kill with this weapon progressively increases reload speed for a short time. Desperado – Reloading after a precision final blow increases your rate of fire.
Energy – Tarnished Mettle
Tarnished Mettle is a Legendary Energy Scout Rifle with a Lightweight Framemeaning it has superb handling. Move faster with this weapon equipped. This comes with the Origin Trait Right Hook, where dealing melee damage gives the weapon increased target acquisition and range for a short period of time. Dealing melee damage again extends the effect.
Power – Thunderlord
This is an exotic heavy machine gun, which delivers arc damage, and has the perks:
- Reign Havoc – Kills with this weapon generate lightning strikes from above.
- Feeding Frenzy – Each rapid kill with this weapon progressively increases reload speed for a short time.
Why use it in Season 18?
Thunderlord is great for Arc builds, plus you have that intrinsic Overload.
- Elemental Ordnance – Defeating a combatant with a grenade spawns an elemental well that matches your subclass energy type.
- Bountiful Wells – Elemental well mods that cause you to spawn elemental wells can now stack, spawning additional wells for each additional copy of the mod you have equipped.
- Font of Might – Picking up an elemental well that matches your subclass energy type grants a temporary bonus to weapon damage
- Antibarrier Scout
- Unstoppable Pulse
- Throw grenades and create roaming storm clouds
- Recharge abilities quickly
- Kill all types of champions
- Throw more grenades
- Generate wells
- Charge up our damage
- Unleash Thunderlord
This Titan Arc 3.0 build is a decent build for endgame content. This build has the capability to take out Overload, Barrier and Unstoppable Champions, plus we’re drawing on the power of Thunder and Lightning to supercharge out Titan via exotic weapons and armour.
Heart of Inmost Light is central to the build, which means using an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen, melees and grenades do more damage, and Barricades have more hit points. We want our abilities up and available as much as possible in Nightfalls, Lost Sectors and Raids, so we can take out the large number of ads that come our way, plus apply big DPS to the boss.
Our grenades are a big part of the build. Through Arc 3.0 we’re going to be using Storm grenades, which call down a focused lightning storm. Through Touch of Thunder, you can make the grenades more powerful by after detonating, creating a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it. This is a super powerful tool to have in your arsenal, having a roaming thundercloud. We’re also going to be using Elemental Ordnance, which means we’ll be creating elemental wells with our grenade kills. Through our Elemental Wells, we’ll be boosting our damage output through Font of Might, meaning a 20% increase to our damage. Spark of Recharge and Spark of shock also help us regenerate grenades quickly and jolts enemies.
Let me know in the comments what you think of the build, and share any improvements.
That’s it for this guide for Thunder and Lightning Endgame Arc 3.0 Build and Heart of Inmost Light in Destiny 2 . For more Destiny 2 content like this check out This Week In Video Games on YouTube and subscribe today.