Arc 3.0 is just around the corner, arriving with the new season on 23rd August 2022. With Arc 3.0 comes the potential for loads of new builds to come into the game. Today I’m going to pick out some key exotics for each class, talk about what they do, and how they work with Arc, plus how to get them, so you’re ready on day one to create the best builds for your Guardian.
Before we get into it today, it’d be great to hear from you which exotic armour pieces you are looking forward to using with Arc 3.0 builds. Also, I recently put out a video detailing the best weapons for Arc builds. Check out that video too, and put them together with the exotic armour, to create the best build for Arc 3.0.
Bungie is keeping their cards close to its chest when it comes to Arc 3.0. Sandbox lead Kevin Yanes previously said “Remember when I said this was a tip to the future of Arc 3.0? Speed is a part of arc’s kit so we gave the Synaptic Spear two blinks, a super slide, and insane jumps/movespeed.”
Hand-in-hand with speed could be mobility. Much like we had an increased focus on Resilience this season, I could see Arc 3.0 having more of a focus on mobility.
Hunters may be in line for a brand new super too, given both of their supers use the Arc Staff. Once you roam around with the staff, and the other you twirl around the staff to reflect projectiles or incoming attacks. Both Titans and Warlocks have their own unique super in Arc (like Titan’s superman punch and Warlock’s Chaos Reach). I would like to see a high-damage Hunter super.
Let’s dive into the best exotic armour for all classes for Arc 3.0.
Cuirass of the Falling Star
This one is an Exotic Titan Chest piece. It comes with the perk Glorious Charge which greatly increases your Thundercrash impact damage. Gain an overshield that lasts longer the farther you travel before striking a target. This one was popular when it was introduced, and has never really gone down in popularity. This provides massive boss damage, which is particularly good in raids and Dungeons. You can get this exotic from Legend and Master Lost Sectors solo.
This is an Exotic Titan Helmet which comes with the perk Transfusion Matrix. This is where kills with Arc melee abilities trigger health regeneration and restore melee energy, plus you get increased mobility. This one has always been useful for killing plenty of ads in one go. You can get this one from Xur or Exotic Engrams.
Dunemarchers are Exotic Leg Armor which comes with the perk Linear Actuators. This increases sprint speed. Sprinting builds up a static charge. After melee-attacking an enemy, that charge will chain damage to nearby enemies. The static charge does more damage than you think and allows you to chain lighting together against a bunch of smaller enemies. It’s not going to be as effective as Falling Star against bosses, but it’ll help you deal with large groups of ads. You can get this one from Xur or Exotic Engrams.
Heart of Inmost Light
This one is an Exotic Titan Chest armour with the perk Overflowing Light, where using an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen, melees and grenades do more damage, and Barricades have more hit points. Plus has increased resilience. This is a good all-rounder Titan Exotic which is pretty much good for all subclasses, and I don’t doubt it’s going to be great for Arc 3.0.
Crown of Tempests
This one is an Exotic Warlock Helmet with the perk Conduction Tines where arc ability kills increase the recharge rate of your Arc abilities and extend the duration of Stormtrance. This one has always been good for Arc, and I would expect Arc 3.0 to be the same. You can get this one from Xur or Exotic Engrams.
This one is Exotic Warlock Gauntlets with the perk Dynamic Duo. Convert your Arc Grenade into a supercharged Arc Soul. The Arc Soul functions as an autonomous turret. This pairs well with No Time To Explain, which offers up an additional Arc buddy. I would love to see an Arc Soul added as an Aspect or Fragment, but we’ll have to see what happens. You can get this one from Xur or Exotic Engrams.
These are Exotic Warlock Leg Armor with the perk Close Enough where damaging targets with Chaos Reach extends its duration. Similar to Cuirass of the Falling Star for Titans, this is great for big DPS and is likely to play a big part in Arc 3.0. You can get this one from Xur or Exotic Engrams.
Vesper of Radius
This one is Exotic Warlock Chest Armor with the perk Planetary Torrent where rifts release an Arc shockwave when cast. Rift energy recharges faster when you are surrounded by enemies. Plus increased resilience. I’ve never really seen these out there in the wild, but “rifts release an Arc shockwave” sounds good, if it was improved by arc 3.0. It’s a long shot, but it could become an important one for Arc 3.0.
These are Exotic Hunter Gauntlets with the perk Cross Counter where using your Arc melee ability or being hit by a melee attack will allow you to follow up with an extremely powerful melee counterpunch that will heal you. This has been great for Hunter Arc builds in the past, and fully expect this to be strong with Arc 3.0. You can get this one from Xur or Exotic Engrams.
This is an Exotic Hunter Chest Armor with the perk Synapse Junctions where quick successive attacks with Arc Staff increase its damage output and duration. Plus you get increased resilience. Arc staff is ready for a rework, and if it gets done in the right way, Raiden Flux is going to be very powerful. You can get this one from Xur or Exotic Engrams.
These are Exotic Hunter Gauntlets with the perk New Tricks, improves Skip Grenade, and you gain an additional Skip Grenade charge. Skip Grenade returns the energy when it damages enemies. Any additional grenade is going to be useful for Arc 3.0 builds. This one has been popular for both PVP and PVE in the past, given the additional grenade I can see a lot of Hunters with this one in Season 18. You can get this one from Xur or Exotic Engrams.
This is an Exotic Hunter Helmet with the perk Voltaic Mirror, which means attacks you redirect with your Arc Staff deal massively increased damage and generate Orbs of Power for your allies. This was broken when it first came out and since has been gathering dust in many vaults. There is a small outside chance this could be great next season, so I’d recommend picking it up.
We’ve had some great examples of new exotics being introduced over the past few seasons, which have been good for Void and Solar. Secant Filaments were introduced for Warlocks, and they are great. Then we have the Loreley Splendor Helm, which has been incredible for Solar 3.0 titan builds. It’s very likely new exotics will be introduced next season, which could be a great fit for Arc 3.0. It’s highly likely we’ll get at least 3 new exotics next season, which will go into the Legend and Master Lost Sector loot pool.
Let me know what you think in the comments, and which exotics you are looking forward to using.
That’s it for this look at the best Arc exotic armour for Arc 3.0 builds in Destiny 2. For more Destiny 2 content like this check out This Week In Video Games on YouTube and subscribe today.