The next expansion for Destiny 2, The Witch Queen, has been revealed by Bungie recently in an action-packed reveal stream detailing The Witch Queen, Season of the Lost, a Trials rework, and also the upcoming Bungie 30th anniversary celebration event inside Destiny 2.
The Witch Queen
First of all, we have confirmation of the release date which is going to be 22nd February 2022. Normally Bungie would release expansions in September, however, this pattern was broken with Beyond Light, since covid delayed that expansion, and subsequently that affected The Witch Queen too. The fallout of that is this season, Season of the Lost, is going to run from now until the end of February. Although Bungie did give us some news about the 30th-anniversary event happening in December, so there is that to fill the gap (we’ll go into the details of the 30th anniversary very soon).
We first got a cinematic trailer for The Witch Queen which showed off some of the major features including Savathun as the main protagonist. She’s managed to steal the light somehow and created Hive Guardians, meaning we’re going to have to battle against Hive with Arc, Solar, and Void supers. Savathun has managed to create ghosts somehow, and in one graphic scene, we saw our Guardian grab a Hive ghost and crush it in our hands.
We were shown a few biomes and locations including a dark forest or swamp-like area, and also Savathun’s Throne World. There has been plenty of speculation that this would be Old Chicago, however, it doesn’t look like we’re heading to another Earth-based location, which I am pretty happy about given we already have two. Savathun’s Throne World is a mystical place where you have to play by her rules, so I expect plenty of secrets and trickery from the Hive Queen.
For the first time in a few years, we have an entirely new weapon type in the Glaive. This is the first first-person melee weapon. In another blockbuster announcement, we’re getting Weapon Crafting. What that exactly means we don’t yet know, but we’re going to be able to craft weapons in a way and then level them up by using them. This does sound quite similar to what we were doing in Destiny 1. I hope it’s similar to what Bungie has done with the subclass options. Destiny 2 reduced the complexity of the subclasses down into 3 clusters, whereas Destiny 1 was much more open and free. In year 1 of Destiny 1 we have to level up guns by adding materials to weapons. Criticized for being overly grindy at the time fans have always wanted something similar to come back. The Glaive is going to be our first craftable weapon, but we’re going to get more added over time.
There’s a new raid coming with Witch Queen, which is going to be set inside the Pyramid in Savathun’s Throneworld. Exactly who is in there we don’t know just yet. We have plenty of candidates for the Raid Final Boss, but guessing at this stage would probably be foolish… I just hope it isn’t Taniks once again.
Fans were hoping for a new darkness subclass, but Bungie confirmed we’re not going to be getting the predicted poison subclass, but we’re getting a rework of the light subclasses instead to bring them in line with Stasis. This makes plenty of sense given the negative impact stasis had, and how left behind the Light subclasses feel now compared to stasis. Void is going to be up first and you would imagine Solar and Arc would follow shortly afterward.
Finally, Bungie wants to make much more of the campaign in Destiny 2. They are adding a hard mode to the campaign and also want to make it much more repeatable, much like some of the flagship missions like Presage and Whisper of the Worm, which is some of the better pieces of content in the game. That is a tall order, but I do like the addition of the Hard Mode, that sounds like fun.
Bungie has been making games for 30 years and to celebrate they are having a party inside of Destiny 2. The 30th anniversary is a free & paid content expansion and we’re getting a new matchmade activity as well as a ‘loot-focused’ Dungeon. Apparently, this is going to be themed around the infamous Loot Cave from Destiny 1. It’s good to see Bungie embracing the meme at this point and running with it. We’re also getting a whole bunch of cool cosmetics, plus a returning exotic. Not just a returning Exotic, but perhaps arguably the most famous exotic of them all, and that’s Gjallarhorn.
Today, we previewed in-game content we are releasing to celebrate 30 years of making games. The 30th-anniversary celebration is coming on December 7 and it’s free for all players. It will offer a new six-player matchmade activity, iconic weapons to collect, mysteries to unravel, and rewards that commemorate our long and storied history together.
In addition to the free event, players can also purchase the Bungie 30th Anniversary Pack that includes a collection of content and rewards you aren’t going to want to miss.
- Treasure-themed three-player Dungeon in the Cosmodrome
- Gjallarhorn Exotic Rocket Launcher’s debut in Destiny 2
- Thorn armor set
- Marathon and Bungie 30th Anniversary streetwear-inspired ornament sets
- Collection of favorite Destiny 1 weapons, including Eyasluna and 1000-Yard Stare
- Claymore Sword inspired by Myth
- Shotgun inspired by Marathon
- Unique Helmet Ornament
- Exotic Sparrows
- Exotic ship
- Emblems, shaders, emotes
Trials is on a small hiatus until September 10, but when it comes back it’s going to be better than ever. Bungie want Trials to be more approachable for all players, so they are making the following changes this season.
New matchmaking options for Duos and Singles.
The ability to keep playing your card past three losses.
Tokens have been removed and gear will now drop from Trials engrams.
Trials of Osiris will now require purchase of the yearly expansion to play.
Requires current DLC (Beyond Light now, Witch Queen in February 2022)
Introducing BattlEye AntiCheat
Lots of new information regarding the upcoming expansion, the 30th anniversary and the Trials rework. It’s a pretty good time to be a Destiny fan and I can’t wait for 22nd February 2022.