Season of the Lost

How to get Vulpecula (Legendary Stasis Hand Cannon) in Destiny 2

Vulpecula is one of the new Legendary Stasis weapons added to Destiny 2 as part of Season of the Lost. This is a 180 hand cannon, and there’s a quest in the first-week story to get it, which means pretty much everyone will be able to get this weapon in the first week if you have the season pass. Today I am going to go through the weapon, its stats, the god rolls to chase plus how to get Vulpecula in Destiny 2.

Vulpecula Legendary Kinetic Hand Cannon that fires stasis damage. This is a Precision Frame hand cannon meaning the recoil pattern on this weapon is more predictably vertical. Fires quickly with high accuracy. Looking at the stats we have Impact 78, Range 39, Stability 58, Handling 36, Reload Speed 57, Rounds Per Minute 180, and Magazine 9.

Vulpecula God Rolls

For PVE Full Bore, Flared Magwell, Outlaw, and Explosive Payload would be a decent roll. Full bore gives you more range, but you do give up some stability and handling. Flared Magwell gives you plenty more reload speed and a little more stability. Outlaw gives you decreased reload time in exchange for precision kills and Explosive Payload creates an area of effect on impact.

For PVP Fluted Barrel, Steady Rounds, Killing Wind, and Opening Shot would be a decent combination. Fluted Barrel gives you more stability and greatly increases handling, and Steady Rounds gives you even more stability. Killing Wind is great in PVP for increased mobility, range and handling after final blows and Opening Shot improves accuracy and range on the first shot of the attack.

How to get Vulpecula

To get Vulpecula you want to complete the quest Tracing Stars I. You will get access to this quest by picking it up from the Wayfinder’s Compass in the new Awoken area to the right-hand side of the H.E.L.M. I completed the Wayfinder’s Voyage I quest, where you have to successfully complete the new seasonal activity Astral Alignment, and when I finished up the Tracing Stars I quests was available for me at The Wayfinder’s Compass.

Tracing Stars I is split into a few parts. First of all, you have to go and speak to Mara Sov. From where you picked up the quest on the Wayfinders Compass head up to your right and through the portal, and you’ll meet Mara there. After a brief conversation, Mara will send you to the Dreaming City to collect 5 Atlas Skew items.

Next, head on over to the Dreaming City. Each location has a cryptic message on it that describes the location, but it doesn’t tell you exactly where it is. No worries, I have all of the locations here in the guide. I did do a full video explaining how to get to each location, so go and check that out if you want a more in-depth tutorial on how to get to each one. Here, I’ll just show the locations.

Next, you’ll be sent back to the H.E.L.M. and you’ll see a big icon on the screen for A Hollow Coronation. Select this, load into the mission, and jump through the portal. This is a very brief sequence and you’ll then be asked to deposit the Atlas Skews into a device.

Mara will then give you some lore about her and Uldren (which is very good, I recommend checking it out). Once you have finished there, head back to the Wayfinder’s Compass to pick up your Vulpecula hand cannon. I’ll play the full lore at the end of the video in case you missed it.

That’s a little bit about the weapon, the stats, and how to get it, next let’s have a look at the lore.

Vulpecula Lore

“Ammunition is the universal currency of the Sol system. The Cabal prefer to keep it that way.” —Caiatl, Empress of the Cabal

Empress Caiatl brooded over a holographic display of the Dreaming City. The map was marked with bombardment targets, landing zones, and forward operating bases, which had been decided by an emergency convention of her military advisors. Now all that remained was for the empress to order the attack.

Taurun entered quietly, carrying a datapad. She stamped her foot lightly to announce her presence. Caiatl did not look up.

“As a princess,” the empress said, “I heard many stories of the Awoken from my father’s mythkeeper. Stories of spaces beyond time. Of the dragons that bend reality. Stories of a whole city, built by wishes.”

She sliced the air with her tusks in annoyance. “It would be a waste to destroy it.”

“But perhaps a strategic necessity.” Taurun bent both knees slightly and held up the datapad, indicating a discovery. “Lord Saladin approached us on behalf of the Vanguard. He confirms what we already suspected. Savathûn, the Witch Queen, is in the Dreaming City.”

“A captive?” Caiatl looked up. Taurun thought she detected a concealed note of hopefulness in the ruler’s tone.

“It’s unclear.” Taurun clicked her teeth in equivocation. “Informants on the ground report that she’s confined, but the Psions insist she traveled there of her own free will to escape Xivu Arath.”

“A voluntary prisoner.” Caiatl glowered. “This smells of Hive trickery.”

“It does, my empress.” Taurun lowered her brow in deference to her ruler’s mood. “However, Mara Sov is powerful, and no stranger to subterfuge. It’s fair to assume that she has a plan in place.”

“So does Savathûn.” Caiatl clicked off the holographic display. Darkness rushed into the room.

Taurun could see the consequences of such a decision weighing heavily on her ruler’s brow.

Then, suddenly, the weight lifted—the empress had decided.

“Have Lord Saladin return to Zavala with a message.”

Let me know down in the comments what you think of Vulpecula and let me know what rolls you got.

That’s it for this guide for how to get Vulpecula in Destiny 2. For more Destiny 2 content like this check out This Week In Video Games on YouTube and subscribe today.