Season of the Splicer

Destiny 2 – How to get Star-Eater Scales (Exotic Hunter Leg Armour) plus PVE Hunter Build

Star-Eater Scales are Hunter Exotic Boots and come with the devastating perk called Feast of Light, in which you can supercharge your super to cause 90% more damage. Today I am going to look at the Hunter boots, their benefits, how to get them plus put together a nice Hunter build to get you ready for end-game PVE content in Destiny 2.

Star-Eater Scales are Exotic Hunter Leg Armor introduced in Season of the Splicer.

Let’s check out the main perk.

Feast of Light – You gain additional Super energy from Orbs of Power you pick up. While your Super energy is full, picking up an Orb of Power overcharges your Super, causing you to gain a burst of healing when cast and a bonus to your Super damage. At maximum overcharge, you also gain an overshield.

Star-Eater Scales did receive a pretty hefty nerf at the start of Season of the Splicer, but they’re still very effective. These exotic boots for the Hunter allow you to deal a massive amount of burst damage to a single target, so they are great for going up against bosses in raids, nightfalls and other endgame content.

When you collect an orb of power while you have your Super this is going to increase the damage to a maximum 90% (if you collect 8 orbs). This is going to be pretty tricky to do consistently, so it’s more likely to get a 30-50% increase to damage each time, when you pick up orbs of power.

How to get Star-Eater Scales

Star-Eater Scales is one of the newer Exotic pieces of armor introduced in the Beyond Light update (specifically Season 14). Previous to Beyond Light and these newer armor pieces being introduced, Exotic armor was acquired at random through Exotic engrams or campaign story content.

Now, there’s a way to target farm Exotic armor pieces through Legend and Master Lost Sectors. If you complete these activities solo, then there’s a chance at the Exotic armor to drop for you. Every day the Legend (1310) and Master (1340) Lost Sectors rotate, with two available each day across Europa, Cosmodrome, Moon, and Tangled Shore.

As well as the location for Legend and Master Lost Sectors rotating, the rewards rotate too with different armor pieces for the head, arms, chest, and legs. If you want to check the location and the rewards, then you can do so in-game by completing the Lost Sectors on the regular difficulty, and then check on the map. The Legend and Master Lost sectors are indicated as a blue shield icon. Another good way to check is a great tool called todayindestiny.com. This will quickly tell you what the location is, plus what the reward is.

To get Star-Eater Scales, you want to look out for the Exotic Legs Reward. Then if you complete the Legend or Master Lost Sector Solo as a Hunter, you’ll have a chance for that reward. If you don’t get it the first time, keep trying and you’ll get it after a few tries.

Hunter PVE build

Subclass

We’re going to be pairing up Star-Eater Scales with Way of the Sharpshooter (bottom-tree gunslinger). There are few perks on the tree here that will come in handy.

  • Knife-Juggler – Throw a knife from a distance. Precision knife kills with this Melee Ability immediately recharge it.
  • Practice Makes Perfect – Enter a trance with each precision hit, reducing the cooldown of your Super.
  • Line ‘Em Up – Precision hits with Golden Gun increase its damage and extend its duration.
  • Crowd-Pleaser – Enables precision damage with Golden Gun. Precision hits with Golden Gun generate Orbs of Light.

Practice Makes Perfect is good because it reduces the cooldown of your Super, which we want because the aim here is to get your super as much as possible. Crowd Pleaser enables precision damage from golden Gun and Line ‘Em Up is good because we get that damage increase for maximum DPS.

The aim here with our exotic and subclass pairing is to maximise the DPS. Star-Eater Scales gives us that increase to the overall damage, then Line ‘Em Up increases the damage and more Crowd Please enables that precision damage.

Weapons

When it comes to the weapons, ideally you want to be using anything masterworked, as this is going to create orbs of power which will power-up Star-Eater Scales. The objective here is to get as charged as possible, before unleashing your super.

Kinetic – Fatebringer

Fatebringer is a Legendary Kinetic Hand Cannon with an Adaptive Frame. You can get this one from the Vault of Glass Raid, and if you have one with Firefly, then all the better. This has been my main go-to kinetic weapon since it came out, 10/10 recommended.

Energy – Salvager’s Salvo

Salvager’s Salvo is a Legendary Energy Arc Grenade Launcher that has a Lightweight Frame. This is great for the Arc theme, but also because of the perk combination.

Demolitionist – Kill with this weapon give grenade energy
Chain Reaction – Each final blow with this weapon creates an elemental damage explosion

Salvager’s Salvo is great, especially when paired with Breach and Clear. One benefit here is that the gun comes fully masterworked, which is going to be needed to get the orbs we need to charge up star-eater scales.

Power – Deathbringer

Deathbringer is an Exotic Power Rocket Launcher

  • Dark Deliverance – Fires remotely detonated projectiles that drop Void orbs on combatants. Fire; release to detonate.
  • Dark Descent – The further a Void orb falls, the more powerful its detonation becomes.

This one is even more powerful now due to the catalyst, making it great for DPS in PVE content. The catalyst is also going to help us create orbs.

To get this one you can pick it up from the Exotic Kiosk in the Tower. This is part of the Shadowkeep Exotics.

Mods

  • Breach and Clear – When using a Grenade Launcher, damaging a boss, damaging a Champion, or breaking a combatant’s shield reloads your stowed weapons and causes the combatant to take increased damage for a short duration.
  • Taking Charge – Become Charged with Light by picking up Orbs of Power.
  • Protective Light – While Charged with Light, you gain significant damage resistance against combatants when your shields are destroyed. This effect consumes all stacks of Charged with Light. The more stacks consumed, the longer the damage resistance lasts.
  • Argent Ordnance – While Charged with Light, readying or firing a Rocket Launcher grants it increased damage and reload speed. Damaging a combatant with a rocket consumes one stack of Charged with Light.

Let me know what you think of Star-Eater Scales, plus if you have any build improvements let us know in the comments.

That’s it for this guide for how to get Star-Eater Scales in Destiny 2. For more Destiny 2 content like this check out This Week In Video Games on YouTube and subscribe today.