Gridskipper is a new Pulse Rifle added to Destiny 2 in Season of the Splicer. Today I am going to look at the weapon, its stats, the rolls to chase for PVE and PVP plus how to get the weapon. I’ll also be looking at a good void build, plus the lore for Gridskipper.
Gridskipper is a Legendary Energy Pulse Rifle. This one is a Rapid-Fire Frame meaning Deeper ammo reserves. Slightly faster reload when the magazine is empty. Looking at the weapon stats we have Impact 23, Range 40, Stability 52, Handling 34, Reload Speed 42, Rounds Per Minute 540, and Magazine 34.
Gridskipper PVP/PVE Rolls
This one can roll with some new perks. First, we have Tunnel Vision, where reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration. We also have Adrenaline Junkie where grenade final blows grant bonus damage and handling for a moderate duration.
The most popular roll at the moment is Tunnel Vision and Multikill Clip. Heating up and Frenzy is also a popular roll. Plus we have Killing Wind and High Impact Reserves. For PVP Moving Target and Snapshot Sights would be a decent roll. For PVE Tunnel Vision and Multikill Clip would be a decent roll to chase.
How to get Gridskipper
To get this Pulse Rifle you’ll want to run the new seasonal activity Override. You can get this weapon to drop for you from the chest at the end. To open the chest at the end of Override, you’ll need a key code, which you can craft through the Splicer Gauntlet which you get in the introduction mission in Season of the Splicer. Load up the Splicer Gauntlet with Ether to craft a Key Code, then use this to open the chest. There’s 4 weapons plus armour in the Override loot pool, so if you don’t get it first time then try again and it’ll drop for you.
Given this is a Void weapon, I’m going to use a Void theme for the build using Gridskipper as the focus of the build and then Elemental Wells too. I’ll be using my Titan, but you can just as easily swap out the Guardian of your choice, I’d just stick with the Void theme if you can.
For the exotic armour for this build I am going to be using Doom Fang Pauldrons.
- Horns of Doom – Void melee kills give Super energy. While Sentinel Shield is active, melee kills recharge Shield Throw, which extends your Super on hits.
- Plasteel Reinforcement Mod – Increased Resilience.
The main benefit here is Horns of Doom. With void, melee kills giving us super energy you want to be running around and getting in those charged melee kills to help top up your super energy. Also kills with shield throw help extend your super, so trying to get as many shield throws in as possible help extend that super duration so you can run around causing maximum damage.
Next up, let’s check out the subclass.
For this build I’m going to be using Code of the Aggressor, which is Bottom-tree Sentinel.
- Shield Bash – After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that disorients enemies and suppresses the target of Shield Bash.
- Superior Arsenal – Grenade kills recharge your grenade energy.
- In the Trenches – Kills while surrounded by enemies reduce the cooldown of your Super.
- Second Shield – Gain an additional Shield Throw charge while Sentinel Shield is active.
Bottom-tree sentinel works well with Doom Fang Pauldron for a couple of reasons. First, we have In The Trenches, where kills, while surrounded by enemies, reduce the cooldown of your super. Given we already have extended super with Horns of Doom given to us by Doom Fang Pauldron, then this is going to pair up nicely as we want to be getting our super back as much as possible. The second Shield is also very useful as shield kills extend our super, so all of this adds up to more super, more of the time.
For the weapons I’m going to be using Seventh Serpah Carbine in the Kinetic Slot, as this is going to generate Warmind Cells. The energy slot is reserved for Gridskipper and then in the power slot I’ll be using Falling Guillotine as a void sword.
Looking at the mods I’ll be using Elemental Wells
Elemental Charge (2 Energy) – Become Charged with Light by picking up an elemental well. If the elemental well’s element type matches your subclass element, you gain 2 stacks of Charged with Light. If you have Stacks on Stacks mod equipped, then a matching elemental well will give you four stacks or charged with light, rather than three. Non-matching elemental wells grant two stacks of charged with light.
Elemental Ordnance (3 Energy) – Defeating a combatant with a grenade spawns an elemental well that matches your subclass energy type. It’s best to use Use Vortex, Thermite, or Pulse Grenades to get the most use out of this mod.
Font of Wisdom (4 Energy) – Picking up an elemental well that matches your subclass energy type grants you a temporary significant increase in your Intellect, improving the recharge rate of your Super. This gives you a +50 intellect boost for 30 secs, so this one is going to boost your super regeneration significantly. Intellect cannot go above 100.
You can also throw on some warmind cell mods too if you want to make it extra potent.
That’s it for the build, next let’s have a look at the lore, as the season’s story is often hidden in the lore tabs of the seasonal weapons, so let’s check it out.
“No stars overhead. Best not to look up.” —Amanda Holliday
He heard something and snapped awake. There it was again: the skittering of clawed feet above him. In a moment, he had grabbed the Pulse Rifle from near the door and was outside.
He saw nothing but the lip of the tar paper roof against the undulating night sky. That didn’t mean anything—they could turn invisible. Everyone knew that. They could just be standing there, one or two, or a dozen, staring down at him.
He looked for shimmering outlines, but his vision was filled by the swaying grid of the dark purple night. He squinted as a ripple rolled high overhead, and the grid seemed to move closer, like an enormous sheet settling over the City.
A wave of pressure pushed down, building in his sinuses. He pressed a hand to his eyes. A deep thrum filled his head, and he heard their claws on the walls all around him, their hissing laughter.
He turned toward the street, weapon raised. He felt his heart thudding in his chest and sweat beading on his back.
Another noise: someone pounding on glass behind him.
He spun and one of them was in his house, looking out at him through the window. His sweaty fingers fumbled to turn the safety off as it opened its mouth—
“Dad,” the Fallen shouted, “you’re standing in the garden!”
He looked down dumbly. Cherry tomatoes were crushed beneath his bare feet.
His son yelled again, no longer a Fallen, merely irritated and half asleep. “Come back inside!”
Hands shaking, he stepped out of the garden. He fought the urge to look into the sky as he walked back to the house.
Let me know what you think of Gridskipper down in the comments.
That’s it for this guide for how to get Gridskipper in Destiny 2. For more content like this check out This Week In Video Games on YouTube and subscribe today.