Destiny 2 – Season of the Splicer Revealed (Mythrax, Armour Synthesis, Vault of Glass, Solstice Of Heroes)

Bungie got the hype train rolling today for Season 14 and the reveal of Season of the Splicer. Today I am going to go over all the info we have related to the new season including Mythrax, Ikora, The Vex, the New 6 person matchmade activity, plus new weapons and other things we have to look forward to coming next week.

First things first, as always, let’s check out the trailer.

Season of the Splicer will start on May 11 and run to August 24, 2021. The Vex have somehow turned off the Sun via a simulation and the Last City has been plunged into endless darkness. The good news is we’re going to be working with Mithrax, a Fallen Splicer. It turns out Season of the Splicer IS the actual name of the season, as we discussed in a video a few days ago, and Splicers are Fallen Scientists or Engineers. Basically, they tinker with technology and it sounds like they are going to be tinkering with Vex technology, so things could and most likely will get a little messy in Season 14.

Mithrax, he’s the Kell related to the House of Light. He leads a small group of Eliksni who would want to be closer to the Traveler. Long-time Destiny fans have been keen to know more about Mithrax for a long time and now seems like the perfect time. One thing is missing from the prediction, and that’s any sign of SVIA. The deadly nano-bots were tied up with Splicers last time round in The Rise of Iron expansion in year 3 of Destiny 2, but it didn’t really make sense for them to come back now, especially given the Vex focus this season with the Vault of Glass.

Talking of the Vex we have a couple of new seasonal activities to look forward to. We have our first 6 people matchmade activity since the Sun Dial in Season Of Dawn. This new activity is called Override. It’s great to have a 6 person activity back. Hopefully, we’re going to retain the great features of Battlegrounds, for example, the number of enemies and this will be added into the mix with Override. I am sure we’re going to hear more about this activity in This Week At Bungie on Thursday. It looks like we’re going to get new Override Maps open up on different locations over the season with Europa being first on 11 May, then the Moon is added on 18 May and finally, Tangled Shore added on 25 May.

There’s also a new weekly pinnacle mission called Expunge. Each week Guardians will uncover new vulnerabilities within the Vex network and use Splicer Keys to infiltrate it and collapse from within.

The H.E.L.M sounds like it’s getting an upgrade, as Bungie says a new chamber overlooking the loading bay has been completed. Here the Vanguard will harness new splicer tech and plan their response to the Vex incursion. Hopefully, this means a new Firing Range to replace the one we had on the Leviathan.

The Vault of Glass is coming back on May 22nd. This is one of the best, if not the best raid Destiny has ever seen. It was originally released back in 2014, and we’ve had multiple raids since then and Bungie has always been trying to recapture the magic of the first one. Last Wish and Deep Stone Crypt were very good raids, but Vault of Glass has to go down as my favorite of all time and it’s going to be great to get back in there and see what upgrades it has. It sounds like Bungie isn’t going to be changing it too much, but I imagine there’s going to be a champion or two. I can see on the website there’s a Fatebringer Seal, which hopefully meals the whole suite of weapons are coming back including Fatebringer, Vex Mythoclast, Vision of Confluence, Aetheons Epilogue and more.

The other big addition this season is going to be Armour Synthesis, or transmog, where we can turn our legendary armour into armour ornaments, after a little grinding. It’s a system that we’ve asked for, and Bungie is finally delivering it, albeit with a few steps.

Regarding new weapons, we’re going to have over 30 new and reprised weapons added into the loot pool. There are some images on the Bungie website and the Vex aesthetic looks very cool, so looking forward to picking these up and I’ll be sure to cover each and everyone to make it nice and easy for you to get your hands on them as soon as possible.

There are new exotic armor pieces too including Star Eater Scales for the Hunters, which allows Hunters to feast on Orbs of Power and get their super back nice and fast. Titans have the Path Of Burning Steps, which converts Solar Eliminations into increased weapon damage and makes them more difficult to lock down with Stasis. Finally, Warlocks have Boots of the Assembler, condenses a Warlock rift healing or empowering energy into projectiles that seek out their allies to bless them with noble benefits. Basically, Lumina as boots.

On the Season Pass we’ve got a new Exotic Stasis Sidearm called Cyrosthesia 77k. Not sure how the PVP community is going to react to that one, considering the overpowered nature of Stasis already. We have the Splicer Gauntlet, this is sacred splicer tech that can be charged with Ether and used to hack the vex network and access conflux chests, and unlock Splicer upgrades (not entirely sure what this is yet, but we’ll find out soon). Plus there are Universal Ornaments too, which look very cool.

A roadmap has been published too, and you can find the full thing on Bungie’s website. The key dates to look out for are the start of the season on the 11 May (Override activity, New Stasis Aspect Quest and Story Mission), Vault of Glass on 22nd May, Weekly Pinnacle Mission on 25th May, Iron Banner 18 May, 8 June, 29 June, 3 Aug, Solstice of Heroes 6 Jul then the Epilogue 10 August.

The epilogue is interesting, it looks like the Traveler may be missing from that image found ther eon the website. So maybe it finally leaves us, just like it did with the Eliksni… but we’ll see.

I think Bungie may be holding back a few details. We only have details of one Exotic Weapon and that’s the season pass, unless the other one is Vex Mythoclast from Vault of Glass Raid, that is entirely possible.

All in all, I think this looks pretty good. It’s a slightly shorter season this time round compared to last year, it’s ending at the end of August. You’d imagine there’s at least one or two seasons after this until we get Witch Queen, given that is coming in early 2022, so maybe two more seasons after this.

I do like the fact we’re getting more Mithrax and to learn more about the Fallen. Having a Vex themed season does make a lot of sense given the Vault of Glass. There’s no PVP updates here again, although there’s plenty of Iron Banner and Trials of Osiris is called our specifically on the roadmap. Maybe Season 15 will be the time when PVP gets some love, but it really has to be soon otherwise the PVP crowd are going to lose it completely. Solstice of Heroes is always fun, plus I am happy about the 6 person matchmade activity.

Let me know down in the comments what you think, and how hyped are you for the new season?

That’s it for this look at the Season of the Splicer reveal. For more Destiny 2 content, check out This Week In Video Games on YouTube and subscribe today.