Bungie was back this week with a news update in the form of This Week At Bungie. They have more info on Guardian Games, which is starting next Tuesday, how we can help pick the next ornament they will design, a new playlist coming and big changes to shaders. All that and more in the Destiny 2 News Roundup.
This Week At Bungie was released on 15th April 2021, so let’s dive into the news.
The second annual Guardian Games are kicking off on April 20. The theme of the event returns, pitting the classes against each other in a friendly competition to showcase their skills in combat. Last year, Titans dominated the field for nearly the entire event. Can Warlocks or Hunters bounce back and dethrone those gargantuan punching machines? Time will tell.
If you are new to Guardian Games or need a quick refresher, this article is a great place to start. In today’s TWAB we’ll get into some of the changes for this year’s event. But before we do, let’s check out the hype reel.
Last year, we received a lot of feedback on how the overall scoring worked. You can read through this post for a refresher, but the tl;dr is we had class-specific score weighting to account for the difference in class population. We did this to make sure that Hunters didn’t have a huge advantage because of… well, how many Hunters there are. This year, we won’t be doing any initial weighting on the scoring. Everyone’s points will count the same… at the start. How the scoring will work this year.
Medals have the following values:
Bronze: 1 Point
Silver: 2 Points
Gold: 5 Points
Platinum: 15 Points
We still have to account for different class population, so this year the class that comes in third place each day gets a permanent 10% bonus on scoring going forward.
We’ve tested this new scoring system using last year’s data and a few other data sets and it seems to provide a more competitive Guardian Games where we see different classes winning throughout the event. Hunters will likely win early on because of their population advantage but as the bonuses kick in, the competition should tighten up quickly.
NEW GUARDIAN GAMES PLAYLIST
Another new addition to this year’s event is the Guardian Games Strikes Playlist. This is like the standard Vanguard Strikes Playlist but will group players together by class. This feeds into the Laurel collecting mechanic where players have a chance at bonus Laurels when they pick up a Laurel generated by a player of the same class.
This new playlist will have gameplay modifiers added based on the previous day’s class standing. Classes will get a beneficial modifier tied to gold, silver, and bronze placement.
Gold: Health, shields, and recovery are increased. Kinetic weapons deal more damage.
Silver: Melee abilities recharge faster. Elemental damage increased from Guardian sources. More Heavy ammo available.
Bronze: Grenade abilities deal more damage and recharge much faster. Elemental damage increased from Guardian sources.
There are also negative modifiers added to the playlist to make things a little more challenging for the leaders. The gold class gets two modifiers, and the silver class gets one. These modifiers are themed around the classes that finished lower on the podium.
Combatant melee attacks deal more damage.
Incoming damage increased while airborne.
Radar is disabled.
Combatant melee attacks deal significantly more damage.
Incoming damage significantly increased while airborne.
Radar is disabled and combatants don’t flinch when damaged.
Silver classes only get the modifier from the bronze class below them. Gold classes get a combination of both silver and bronze.
Thematically, we’re going for an experience where the Guardian Games Strike Playlist is the venue for players hoping to jockey their classes’ podium placement as it will likely be one of the most efficient ways to earn Laurels.
You will receive a medal case from Eva to store your hardware until you are ready to visit the podium in the Tower to bank them for your team. Once you have the maximum medals for a certain type in your case, make sure you go turn them as any more earned for that type will be lost. Turning in medals will give you a chance at receiving an event package depending on the medal type.
This year we are introducing a new way to earn points for your team called Contender Cards. You will be able to pick these up from Eva in exchange for Laurels and can have one active at any given time. Completing objectives in strikes, Crucible, and Gambit will grant a Gold Medal upon completion.
There is also a special Platinum Contender Card that will focus on completing objectives in Nightfalls, Survival, and Trials. This will be the only way to earn Platinum Medals. Completing a Platinum Card will earn you All-Star status and a special reward at the next podium ceremony.
Make sure you complete your Platinum Contender Card before daily reset on Friday if you want to lock in your All-Star status for the weekend.
Every weekend there will be a special ceremony where you will be able show off a glow from your class item depending on your class’ standing that week.
- Third place receives a bronze glow.
- Second place receives a silver glow.
First place receives a gold glow.
All-Stars receive a platinum glow.
We will be throwing a special final weekend closing ceremony in the Tower that will be live from May 7 to May 11 to celebrate the winning class!
As with any event, there will be new loot to grab. At the start of the event, you will get is a new class item from Zavala – these are required to participate in the games. Your old class items won’t work for this event, even though they still look cool. Super cool.
There will be a new Exotic Sparrow you can earn during the event because every Guardian can use a new set of wheels… OK maybe not wheels since they hover, but you get the point. It’s a cool vehicle that you can drive… fly… drift? Yeah. You can definitely drift them.
Anyway, there will also be new emblems and shaders to collect and Heir Apparent is back for anyone who didn’t get it last year. Proud owners of the tanky Exotic Machine Gun now have a new catalyst to earn. If you want to roleplay as Valus Ta’arc, this catalyst will provide even beefier shields for you as you cabal-stomp your way through the battlefield.
There will also be new Eververse collectibles including, but not limited to, a new Universal Ornament armor set. At Beyond Light’s release, we said we would be working to make future Universal Ornament sets more accepting of shaders. New tech allows us to achieve this change more easily and the GG sets are a great example. Here is a peek at some of the offerings.
Your chance for glory and rewards begins next week, but Guardians can get a preview of the Bungie Rewards starting now. Players who earn the Guardian Games Exotic Sparrow can unlock their code to purchase an exclusive Guardian Games track jacket with all three class patches.
Participate in the final weekend’s closing ceremonies at the Tower to unlock a purchasable gold pin commemorating the winning class. Don’t want to wait? Silver class pins are available now at the Bungie Store while you compete with your fellow Guardians to achieve gold.
Bungie Rewards will have a free emblem commemorating the games. Complete a Guardian Games Playlist Strike during the event to unlock your free reward.
Guardians can now complete the final Seasonal Challenge week. As part of Bungie Rewards, you can redeem the free “Thrill of the Chase” emblem as you complete the Master of All Triumph.
Last month, we held a vote on which armor ornament set the community would like to see made for Festival of the Lost later this year. That kicked off a fun Dino vs Monsters moment and we want to do something similar for weapon ornaments.
We’ve identified 12 weapons as candidates for your consideration. You can pick up to three that you would like to see have new ornaments created in the future. We’re asking for your suggestions super early in development and plan on completing this early next year.
Which weapons will win out? We know there is a bit of a cult following behind Fighting Lion, but then again, we see Le Monarque ornaments requested regularly. We will announce the results and which weapon ornaments we plan to make in a future TWAB.
Let’s now throw it over to our Player Support experts with and update on ongoing issues and other important information on the state of the game.
PROVING GROUNDS NIGHTFALL
Earlier this Season, we clarified that Beyond Light and the Season Pass would be required to play the Nightfall version of Proving Grounds. We have since made a changed these requirements, and access to the Proving Grounds Nightfall will now require either Beyond Light or the Season of the Chosen Season Pass. Players no longer need both to access the Nightfall.
STEAM DATAGRAM RELAY
Over the past few weeks, we have expanded SDR coverage to Steam, Xbox and PlayStation consoles. As a result, players may encounter an increase in Beaver errors.
DISMANTLE YOUR SHADERS
Beginning in Season 14 (launching May 11), we are overhauling our shader system and how shaders can be applied to armor. Due to the overhaul, shaders will become permanent unlocks, and all shaders in player inventories will be removed. We encourage everyone to dismantle their shaders before Season 14 begins to ensure that you receive Glimmer and Legendary Shards.
Let me know what you think down in the comments on the latest news.
That’s it for this Destiny 2 News Roundup.