Outriders – Devastator Showcase Including Skills, Class Trees, Build Examples (New Player Guide)

It’s only a matter of hours before we can all jump into Outriders and today I am going to go through the Devastator class. I’ll be looking at the class, melee abilities, healing, skills, class trees and also some build examples.

The Devastator class can be a little underrated in Outriders. In other games, players can be a little reluctant to jump into the tank class, however, true to their name the Devastator can back up their words with action and soak up loads of damage as well as dishing out a bunch of pain to enemies on the battlefield. Devastators can cover themself in rock to sustain a full onslaught from enemy bullets as well as control the very ground beneath them, but we’ll get into the skills in more detail later on.

What is the Devastator?

Devastator’s are close range classes with skills and abilities that allow you to soak up a bunch of damage before giving it back with interest. As a Devastator you can help your team by rushing in and soaking up some of the bullets for your team, allowing other Outriders to support from medium to long-range.

Get in there up close and personal with enemies. A decent tactic with the Devastator is to weaken enemies, so when you need a health boost you can quickly pick them off one by one to regen some much-needed health. Careful for enemies who come in close and try to melee back, as this is one of the weaknesses of the Devastator class.

Melee Skill

Deal damage and inflict Bleed to all enemies within a small radius. The Melee Skill does not require a skill slot nor any Class Points. Your melee ability will cause the ground to shake as you inflict bleed on your unfortunate foes. Bleed deals damage over time to moving foes afflicted by it.

Healing Mechanic

You will recover Health from slain enemies that stood too close. You get 24% of your health back for every close-range kill you get. Shotguns and submachine guns, anything that’s suited to close range is really going to help you in the midst of the battle. You can run in there, get close range kills and keep getting health back as long as you’re picking off enemies at close range.

Class Traits

  • Receive additional 15% maximum Health.
  • Increase Armor by 30%.
  • Every close range kill heals you by 24% of your maximum Health.


  • Earthquake: Type: SEISMIC, INTERRUPT. Release a shockwave to deal damage and Interrupt all enemies in front of you.
  • Golem: Type: PROTECTION. Fortify yourself against 65% of incoming damage for 8 seconds.
  • Gravity Leap: Type: KINETIC, INTERRUPT. Leap into the air and strike your targets from above, dealing damage and Interrupting enemies within a small radius of the area you land in.
  • Reflect Bullets: Type: PROTECTION. Create a barrier that captures all enemy projectiles and accumulates damage. After 10 seconds of triggering the skill, the accumulated damage is reflected back to enemies in front of you. The barrier also protects against melee attacks by reflecting some damage back.
  • Impale: Type: SEISMIC, INTERRUPT. Select a target to Interrupt their skills, inflict Bleed, and deal damage. If the damage is lethal, the enemy will be impaled, creating a zone that grants a powerful bonus to Armor and Health regeneration to all allies in range for 9 seconds.
  • Tremor: Type: SEISMIC. Create a series of explosions around you, each dealing damage and draining Health from enemies within a medium radius around you.
  • Boulderdash: Type: KINETIC, INTERRUPT. Charge forward to Interrupt all enemies in your path and deal damage. At the end of the charge, you will smash the ground and deal damage to all enemies in a small radius around you.
  • Endless Mass: Type: KINETIC. Encase a target in stone, inflicting Bleed and pulling enemies within a small radius towards the initial target. The stone will then explode, dealing damage to all enemies within a small radius around the target.
    The Devastator’s skills can be modified by Devastator Mods available on armors of rare (blue) rarity or higher.

Class Trees

As with the other classes the Devastator has access to three class trees which allow you to customise your play style as you progress through the game and collect class points. Devastators are always going to be the ones running in there and getting up close and personal with enemies, however, the class trees do offer a little flexibility.

  • Vanquisher – This is for those who really want to run in there and get close range kills. Shotguns and Assault Rifles are best for this.
  • Warden – This is for those who want to survive as long as possible with the focus on shields, health and elemental resistance.
  • Seismic Shifter – This is all about damage over time and allows for more medium range play with the Devastator. This boosts ability damage and allows you to be more effective with skills.

That’s a little about the Devastator, next let’s have a look at some example builds.

Build 1


  • Reflect Bullets
  • Golem
  • Earthquake


  • Armor Boost
  • Blood Primer
  • Bleeding Impulse

Build explainer:

Devastators can run in there all guns blazing, but it doesn’t have to be that way. This build is all about soaking up the pressure and damage for teammates. Golem helps with this as you cover yourself in rock and give yourself a 65% protection from incoming damage for 8 secs. Bleeding Impulse works great with Golem as it activates radial impulses which inflict bleed onto enemies close by.

Reflect Bullets is super useful when it comes to soaking up the pressure as this gravity sheild will help destroy any enemy that gets in your way. Blood Primer is going to send the bullets back from where they came and inflict bleed too.

Earthquake on the other hand is going to knock enemies back, slowing them and also dealing damage too, making them short work for teammates. Kick off an encounter with Earthquake and them Golem and you’ll be saying bye bye to enemies in no time.

Build 2


  • Earthquake
  • Golem
  • Gravity Leap


  • Human Comet
  • Stolen Life

Build explainer:

Running into battle with Golem is pretty useful in all situations, but Gravity leap turns you into a deadly projectile, surrounding yourself with rock and stone before destroying enemies. Human Comet mod works well with Gravity Leap, making sure your enemies are crushed into a powedery dust.

Let me know what you think of the Devastator class, and which class are you going to be starting Outriders with?

That’s it for this Devastator Showcase for Outriders.