High Albedo is a new sidearm put into the game as part of the Europa set of weapons. This is a handy kinetic sidearm, especially given Surprise Attack is still in the game this season, which is an excellent charged with light mod. Today I am going to have a look at the weapon stats as well as the rolls to look out for in PVE and PVP, plus how to get the weapon.
High Albedo is a Legendary Kinetic Sidearm which is an Adaptive Frame meaning it has a well-rounded, reliable, fires a 3-round burst. Looking at the stats we have Impact 80, Range 38, Stability 72, Handling 56, Reload Speed 37, Rounds Per Minute 491 and Magazine 27.
The curated roll comes with Full Auto Trigger System where holding down the trigger fires the weapon at full auto, plus Unrelenting where rapidly defeating targets triggers health regeneration. It also comes with steady rounds for an increase in stability and corkscrew rifling for a slight increase in range, handling speed and stability. For PVE Full Auto and Wellspring would be good. Wellspring is a new perk for us this season which generates ability energy. Similar to demolitionist, but divides amongst all abilities rather than just grenades. For PVP Killing Wind and Snapshot Sights would be good!
To get this weapon you can get it as a reward for Born Into Darkness 3. After the raid, a quest opened up at The Exo Stranger on Europa and halfway through the quest you get High Albedo. For a more targeted farming method, you can do the weapon quest from Variks. To open up the chance to get these weapons you’ll need to complete Europan Explorer I on Variks’ Sabotage menu, then you’ll be able to target farm these weapons. Check out the rewards at the bottom and you’ll want to pick up the one in the middle for High Albedo.
As I mentioned in the introduction, there’s a very good sidearm charged with light mod around this season, which was originally introduced in the season of arrivals. This one is called Surprise attack and gives us a double damage boost to our sidearms when we’re charged with light. To become charged with light you have to activate this by putting on a mod, then another mod triggers a perk for being charged with light. For example, Taking Charge allows you to become charged with light when you pick up an orb, or you can get charged with light by performing a finisher. You can pick up surprise attack from Banshee-44 in the Tower, he doesn’t sell it all the time, but his inventory rotates and it’s well worth keeping an eye on these charged with light mods. It’s not essential, but it’s going to give you that extra damage boost which might mean the difference between success and failure in an end game activity.
Let me know down in the comments what you think of High Albedo and what rolls you’ve been enjoying.