Destiny 2 – Titan Behemoth Stasis Subclass Spotlight for Beyond Light

Bungie just released some new info regarding the Titan Behemoth Stasis subclass going into more detail about their super abilities and we got to see a little more detail on the aspects and fragments waiting for us in Beyond Light in November. The following is a closer look at the Titan Behemoth Stasis subclass coming in Destiny 2.

Let’s dive right into the update from Bungie.

Titan. Smash. Two things that simply go hand in hand. There are few combat situations in Destiny 2 that can’t be solved – or at least made better – by a quick Titan punch to the face. When Beyond Light is released this November, Guardians who prefer the Titan class will discover a new subset of Stasis powers that allows them to harness the power of Darkness. And yes, fisticuffs will be part of it. But it’s not the entire story.

As we discussed in our previous edition of this series, each Stasis subclass will embody a facet of Stasis. Warlock Shadebinders emphasize freezing enemies and, as you’ll learn more about next week, the Hunter Revenant is a specialist at slowing the action down. The Titan Behemoth uses Stasis as a means of both creation and destruction.

With the Behemoth, we wanted to put an emphasis on the ability to use Stasis to create crystals that can alter the battle by changing the very ground beneath your feet. Control the ground, control the fight. As a result, the Behemoth can use their Stasis abilities defensively – such as creating crystalline walls to block enemies and gunfire – or offensively, by using crystals to freeze enemies.

This is something we have seen from the trailers already with a Titan throwing grenades onto walls to create a protective barrier which can block out gunfire or can hide teammates for a surprise attack.

Bungie continue by saying….

The Titan Behemoth can unleash a powerful melee attack known as the Shiver Strike. Here, the Titan lunges forward, launched by a Stasis explosion at their feet to propel them towards an enemy. While in mid-air, they summon a Stasis gauntlet that covers their fist and then slam into their foe, sending them careening backwards and slowing nearby enemies.

The Behemoth’s Super, Glacial Quake, begins with the Titan forming a mighty gauntlet on their fist. They can then slam the gauntlet into the ground, sending out shockwaves that form Stasis crystals which freeze nearby enemies. Covered in an armor of Stasis crystals, the Titan temporarily becomes an unstoppable wrecking machine, able to jump higher, faster, and farther, all while blasting enemies with greatly increased melee attacks.

If frozen enemies are the bowling pins, think of the Titan Behemoth during their Glacial Quake Super as the bowling ball, able to instantly shatter enemies as they sprint or slide through them. Running amok in a crowd of bad guys and shattering them like a perfect tenpin strike is a fine strategy but there’s a degree of subtlety there too, if you want it. For example, you can cancel out of a slide into a massive Stasis-powered leap, only to cancel that just at the right moment and direct the Behemoth downward into a devastating slam. So punch if you must, but know that Stasis has plenty more to offer you, Titan.

Next week, we’ll be going deeper into Stasis with our look at the third and final subclass, the Hunter Revenant. How do you make the quickest class even more deadly? By slowing down everything around them, that’s how!

We’ve had quite an extended clip on TItan’s running around the battlefield using their stasis abilities in the previously released footage, showing in the background now.

The Shiver Strike looks similar to the thunder crash ability for our arc subclass, but with the added bonus of slowing nearby enemies. I do like the fact Titan’s get covered in a field of Stasis, that looks very cool. One new bit of info we have here too is the ability to cancel out of the slide into a stasis-powered leap. That’s going to offer a lot of versatility into our attacks as Titans.

In terms of the Aspects, we get a closer look at one of them here in the screenshot with Tectonic Harvest. This appears to have 3 fragment slots and reads ‘A petrified grip, grasping for something once held but now lost. Your hands create power from nothing’. Shattering a stasis crystal creates a stasis shard. This shard grants melee energy when picked up by you or your allies. This is a nice new bit of information here. We’ve had mods before that will allow us to regain melee abilities faster, but we’ve not had something that will grant melee abilities to teammates. I would imagine we’re going to see similar things for grenades and class abilities too, so now through our subclass aspects we’re going to be able to influence the regeneration abilities for our fireteam.

We then get to see a fragment called Whisper of Durance, where the slow to your enemies lasts longer. For those abilities that linger their duration increases, with a +10 to strength. This seems like a standard mod type effect with the +10 on strength and that’s going to work really nicely with the stasis shards mentioned before.

Plenty to be excited about for those Titan mains out there. My playtime in Destiny must be approaching 700 hours or so, and I think 2/3 of that has been on a Titan. But, I have to say I am very excited about the Hunter reveal coming next week.

Let me know down in the comments what you think of the Titan Behemoth – what do you think of the super and what aspects and fragments do you want to see?

That’s it for this closer look at Titan Behemoth Stasis Subclass in Destiny 2. For more Destiny 2 content like this check out the Shadowkeep Guide or check out the YouTube Channel.

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