This Week At Bungie dropped yesterday and with it some news about exciting changes coming to Destiny 2 from season 11 onwards. The following is a look at Transmog, Eververse changes, Adept weapons as big changes to rewards coming soon to Destiny 2.
Bungie has been addressing concerns in This Week At Bungie for the last few weeks in an effort to be more transparent with the community on the coming changes since Season of the Worthy didn’t go down too well with fans. They have addressed the state of Trials of Osiris, the problems with Bounties and their plans to change things and this week they have addressed the current state of rewards.
Luke Smith has started talking to the community, and you can start to feel his excitement bubbling over onto the internet. As well as the update this week related to rewards in Destiny 2, he’s also been tweeting little hints and clues to what’s coming down the line for the franchise. Luke Smith tends to stay pretty quiet when it comes to Destiny news and not engaging in community chat, however, this week he’s broken his silence.
Let’s have a look at what he’s been saying in This Week At Bungie.
Vanity & Accessory changes (Ships, Ghosts and Sparrows)
- We will be adding a Transmogrification feature to Destiny 2.
- This will allow players to turn their Armor into Universal Ornaments.
- We plan to allow players to do this with in-game effort OR Silver.
- This feature is in early development and is expected sometime during Year 4.
Each Season we will deliver an aspirational pursuit for armour. We haven’t done this consistently in Destiny 2. This armour will come from activities, not the Season Pass nor Eververse. As an example: We removed the Eververse Armor from Season 11 and itemized it into an aspirational activity because this is the right thing to do for the game.
This is an extension, or perhaps a full implementation of a system we have in the game right now. A full transmog system will allow us to apply the look and feel of any armour piece to something else with better stat rolls. We have a partial implementation at the moment with seasonal ornaments. This is going to allow us to transform all of our looks and not be restricted to the armour pieces Bungie wants us to use, allowing us the freedom to completely customise the visuals of our Guardians.
The interesting part here is “in-game effort OR Silver”. It may be we have to kill 1000 Scorn, or perhaps there’s a fast-track system through silver, maybe a few pounds or dollars. It’d be good to get more detail about this feature, as it’s hard to judge at this early stage but its definitely a good thing we can earn it in-game for all those new light players out there. I don’t mind slinging Bungie a few extra dollars here and there, as Destiny provides me with thousands of hours of entertainment, but having that choice is great.
The final point to mention here is that this is in early development, so we probably shouldn’t expect this during this calendar year, I would imagine a season 13 or 14 feature.
Next up, let’s have a look at rewards for endgame activities.
- We are improving the rewards for Aspirational Activities (Raids, Trials, Dungeons)
- Going forward, Aspirational Activities will reward players with power, items, and vanity.
- When we build an Aspirational Activity it will have at least one accessory to pursue.
- The team is working on Adept Weapons for Trials of Osiris.
- Trials will get new Armor (aka not reprisal), accessories, and weapons in Season 13.
- Trials will get new Armor every year.
- Destiny’s next Raid will have brand new Armor, Weapons, and Exotic Accessories to pursue (no spoilers).
Beginning in Season 12, we will no longer be selling ships, ghost shells, sparrows, or armour ornaments in Eververse that are visually based on themes from Aspirational Activities. We are not planning on changing existing items as that is time we could be spending on itemizing the future.
Trials changes are much needed with the introduction of Adept weapons. This is really a feature that should have been there from the start, as players need reasons to go Flawless week after week. I would fully expect if there’s going to be a new raid for there to be new weapons and armour to go along with this.
Too many times we’ve seen items in Eververse that look similar to the current theme of the season. A recent example of this would be the ornament for Hier Apparent, which looks very cool. I understand Bungie’s point of view, they are a recently severed from Activision and working at making it on their own. Over the past 12 months or so I don’t mind paying a few extra dollars for Armour (although it’s pretty rare), given the value they are providing to me from a $10 update per season. However, there’s been too much in Eververse, often the coolest looking stuff and the fact they are bringing out ships, ghost shells and sparrows and having them in-game, much like the ship from the Shattered Throne, this is a good move. Bungie must be moving into a new financially secure place where we’re almost 12 months removed from the Activision split.
So far, so good! Next up, let’s have a look at core activity rewards.
- We are adding a new set of Armor for the core playlists (Strikes, Gambit, and Crucible).
- This armour shares a set of new geometry, with decals and shaders specific to the activity.
- We will create new sets like this each year (e.g., Year 4, Year 5, Year 6, etc.)
- This set will arrive alongside the next Expansion.
Starting in Season 12, we are adding a new Pursuit Weapon each Season. This weapon can be earned by playing your preferred Core playlist. This weapon will have activity-specific Legendary Skins that can be unlocked in each playlist. We will no longer be selling new Legendary Weapon Ornaments in Eververse
OK, there are a few things here. Bungie is adding more value to core activities with specific loot. We haven’t had a vendor refresh for a while now, as new armour and weapons have been focused on the seasonal activity like Sundial, Seraph Towers etc. We’re badly in need of a vendor refresh and the fact we’re going to be getting specific loot for these core activities is great. Back in Destiny 1, this was a semi-regular occurrence (although I may be looking through rose-tinted glasses here).
New Pursuit weapon news is very exciting. We’re not going back to the 3 pinnacle weapon system from before, that’s probably an unreasonable expectation right now. I am hoping though we go back to truly unique and powerful weapons like Recluse and Mountaintop. Game-changing weapons where you can feel the power. Point of the Stag was a reasonable attempt at making a Bow a Ritual weapon, but I am sure – like many of you out there, I got this for the chase and them put it away in the Vault. If you think about Pursuit Weapons in the context of sunsetting weapons (which obviously has to be done right) we could be about to see some interesting and powerful weapons coming in to shake up the sandbox.
The final point here, Luke refers to Year 4, Year 5 and Year 6… so we could be seeing Destiny 2 continue beyond the short term. Folks have been speculating about Destiny 3 and when that’s coming, I’d say this sentence here indicates Destiny 2 is sticking around for the foreseeable.
Finally, we have news about bright dust and engrams
- We are making it easier for you to earn Bright Dust.
- We will be moving away from character-specific ways to earn Bright Dust and more toward Account-specific paths.
- This change is geared toward giving one-character players significantly more Bright Dust than they earn today.
- We’re updating the Bright Engram to be more relevant than it is today.
- The earned Bright Engram in the Season Pass will be updated to include various Year 3 Eververse items previously sold for Silver and Bright Dust. And going forward, that Bright Engram will update each Season to include Eververse items from 3+ seasons prior.
This is all good news. Easier ways to earn bright dust to get those items currently in Eververse, making it easier for players with only one guardian to earn bright dust. I don’t have any stats to back this up, but I’d imagine many new players only have one Guardian, so making this process easier makes more sense.
In conclusion, this is probably one of the most significant This Week At Bungie updates in some time. Bungie is essentially nerfing Eververse, and rightly so. This has become a continuous point of negative feedback from the community with many of the best cosmetic items in the game found in the store. This made sense for the first year while Bungie found their feet, but it’s great to see these changes and the winding back of the in-game transactions in favour of earning through the core game activities.
Adding more value and replayability to strikes, crucible, gambit, raids and dungeons makes total sense as at the moment the core activities are focused on bounties and seasonal activities. Adept weapons coming to Trials is a no-brainer and the fact we have new pursuit weapons is great. I’m looking forward to see the 3 different skins you can get for these and also what the new armour sets for strikes, crucible and gambit look like.
In itself, this is a small piece of the overall puzzle of feedback we’ve been asking for as a community for some time. Together with the proposed Trials changes and bounties reduction, this update has been welcome by the Destiny community. The only thing left is a trailer for the new season to get the hype machine really going. I’d imagine we’ll get something soon as we’re winding down Season of the Worthy, which has been a typical mid-year season, to be honest. On the positive side of things, I think the narrative has moved forward nicely this season and we’ve been given a glimpse into the future with the coming Pyramid Ships.
Let me know down in the comments what you think of the change to rewards, what do you think of the new pursuit weapons, adept trials weapons? What perks do you want to see on these weapons and what do you think of the vendor refresh and the massive nerf to Eververse? Do you think Bungie’s got the tone right on their updates or do you think they are wide of the mark?